
The Offerer
Republic University Minmatar Republic
36
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Posted - 2011.10.28 00:41:00 -
[1] - Quote
Ashley SchmidtVonGoldberg wrote:Nimrod Nemesis wrote:I haven't used missions to make isk in years. I wouldn't say it's obsolete or out of style, but in terms of "things one alt can do to bank-roll your account(s)," missions are very much inferior to a good incursion fleet or a dilligent trader/industrialist both in profit and time required to realize that profit. I don't find the modest capital investment of either to be terrible difficut to muster. As you're pointing out there, missions are more than generous enough to provide seed money for a more passive revenue generator. Wormholes are also flush with resources to exploit, but I find them excessively tedious to operate in full-time.
Then again, if you're actually playing and enjoying the missions, more power to you. My point of view, and the reason I haven't run a mission in ages, is that missions are horrendously boring and i'll do anything to avoid them. Everything I do to "make isk," is essentially something I put up with to fund my pvp shenanigans. In most cases recently, my pvp hasn't been terribly expensive to keep up with, so I don't do much isk-making at all. Basically i had a lot of spare time on my hands for once. 3 days of enjoyment (yes i like them, kinda) and then i have a plex and 800 million to spend of pvp and with plat insurance and lasts a long time.
That's exactly the point. I can not remember the last time I had enough free time and nothing else to do except playing this game. I think that I had a similar situation last summer when I was unemployed, but I can't say for sure. I don't like being unemployed, so I've looked for a job actively instead of playing the game. And then there's family, girlfriend, going out with friends, bike & camping, movies, books,... All those are a part of my life that are equally or more important than the game.
3 days x 8 hours means that I would be out of my life during that period of time and I don't like that. I mean, congrats to you for doing that, I sometimes wish that I could do the same, but then again something will happen out of the game that would part me from the computer. There's always something.
Now to answer your questions: 1. Industry/ invention/ reverse engineering can compete with this, if you set it up properly. Depending on the initial investment, you could be making way more than level 4 missions. Incursions are the second solution. The good thing about industry is that it's not an ISK faucet, since you are basically buying materials and selling finished goods.
2. No. Missions are not the end goal and are not the most effective way of getting the ISK. Missions can help you get the investment ISK to start whatever you want to start (market manipulation, investments & trade, industry, research,...), not the other way around.
3. No, there should not be any ISK sinks or nerfs because it would destroy the casual gamer like me and the majority of players that actually have jobs. What can be done is the more effective fight against bots. Bots removed sanctums from 0.0 space and caused the first way of players to leave the game in disappointment. Sanctums haven't generated significantly more ISK than level 4 missions and the amount of players in 0.0 space is way lower than in highsec. Additionally, there could be only 2 Sanctums per solar system at a time - that's like having 2 mission runners is a system, you can see that sanctums were not the problem. The problem were alliances that were holding whole regions of space and used a lot of bots that were farming sanctums 24/7.
And if you think hat only "evil 0.0 blob alliances" were using bots to farm sanctums, you are very very wrong. Hundreds of them were active just 5-6 jumps from Jita and judging by my watchlist, some of them still continue to function despite the reports and the evidence presented to CCP both in petitions and by using the report bot option in the game. I haven't been in that infected area for a while, but there are probably new ones active at this moment to replace the banned ones.
Conclusion: Not many players can pimp their ship to generate 50 mil per hour and a lot less can even spend 8 hours a day playing the game. Level 4 missions or any other direct ISK generating activity should not be nerfed because if they are, this game will lose the whole community of casual gamers which would be replaced by bots that have already ruined this game significantly and forced the sanctum nerf which caused the first wave of unsubscriptions. If you can farm that much ISK, then congratulations. But you must understand that you are one of the lucky few that can.
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